Sample Addressable Scene (Unity 6, 6000.4.0f1)
# SceneGameAnimator
Unity Scene view of the scene before the character is placed The generated model placed in the scene, untextured The Scene view pushed in on the untextured model The same close view with the character's clothing textures applied Unity Scene view with the finished character standing in the scene
◄ Persp
Man ▸ Visual
XORIN Build $40.15
generate a 3D model of a man for this scene
3D Model Options · Confirmed
Style: Realistic • Detail: 80K faces • Rigging: Off
Generating 3D model GENERATION ACCELERATED Round 2/4
Preview round 1 · Regenerated
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Assets › Models › Generated
FBXMan.fbx Imported · 80K faces
Generated assets
Man.prefab
Assets/Models/Generated/Man.prefab
Place in Scene Select Prefab
Man.fbx · 3 reversible changes Assets/Models/Generated
[Xorin] Placed in the Scene view, aligned to the Scene view baseline, visible, and clear of overlaps.