Use Xorin credits
Select Xorin account in Settings and sign in, then choose a Chat model in the composer. Image, 3D, and audio generation require Xorin credits. Some models are available only when using Xorin credits.
Xorin is an AI co-developer that runs inside the Unity Editor. It can inspect parts of your current project, answer Unity questions, and use structured tools to edit scenes, assets, and C# scripts.
Review the 2.1.2 changelog for
reliability fixes, more control over long-running tasks, project
instructions from AGENTS.md, and expanded model selection.
Xorin requires Unity 2022.3 LTS or Unity 6.3+, Git, and an internet connection. Review the installation requirements, then start your free trial and follow the installation guide.
Xorin is an Editor assistant. It does not currently build, publish, or ship a game for you. Review and test its changes like any other project change.
Select Xorin account in Settings and sign in, then choose a Chat model in the composer. Image, 3D, and audio generation require Xorin credits. Some models are available only when using Xorin credits.
Add your own compatible API keys in Settings for supported language models and search providers. Image, 3D, and audio generation require Xorin credits.
Xorin has structured support for common Unity workflows: scenes and GameObjects, components, C# scripts, imported and generated assets, prefabs, Animator Controllers, materials and shaders, lighting, particles, debugging, and bounded performance analysis. Xorin also supports inspected, verified, and explicitly approved Addressables workflows when the optional Unity package is installed. Every request-owned task can be reported with diagnostic context when you need support.
Coverage is not identical to every Unity Inspector or API. When a dedicated workflow is unavailable, Xorin may explain the limitation or use a Editor script fallback. Always verify the result in Unity.